Seelenlose Automaten
2007 Feb
Concept, Idea & Programming
Benedikt Groß
Sound Design
Patric Schmidt aka Bobby Kudlicz
We decided not to go the usual way (take an existing piece of music and do for this a timebased animation with a video editing tool). Instead we composed a minimalistic electro track to possess all possible information like notes, pitch, volume, length … and our own dramaturgy.

Dramaturgy

Quantity diagram, play count of all samples
By analysing this information, we figured out a “set of rules” which maps the musical information directly to a visual output. For that “mapping” we developed a mini visualizing software. The software is fed via Midi with exactly the same notes (data), like the ones controlling the musical part. For instance, if Midi Note #43 – “Dri Metal” – is played, the visual rule is: Rotate all one step to the right. Everything is based on our system of rules, there is no animation in the common sense at all.
The shown clip is just a live recording during the playback of one pass of the entire track. There was no editing afterwards. Original resolution 1280 × 1024 px @ 60 fps.

Setup diagram
Selected Frames






Related
Exhibition
Seelenlose Automaten @ DigitalArt.LA Gallery, LA
2008–3
Press
Seelenlose Automaten @ Generatorx.no
2007–12